There has been talk about how to deal with the trash button in unity. This is my solution: I propose and android-like system where the trash icon only appears when you are dragging something. This saves space in the dock and would be alot more responsive than an icon in the dock could be.
ALSO you might notice that my panel and menu uses the grey from the ubuntu colour palette which strangely Ambiance doesn't seem to do...
It's great but how would you look in the Trash if there is no Icon? I mean for example you want to bring something back, you will have to go also the full Patch to share/locel/trash to find it, isn't it a bit annoying?
not if there is a bookmark in nautilus. or in the dash. a keyboard shortcut. all of the above. there could be many ways to do it without putting the icon directly in the dock. even in the system/quit menu, 'open trash'.
I also like your sound menu, and the icons in the dock - it's good that they're smaller, it stops it from feeling so cramped
even in the system/quit menu, 'open trash'.